تأثير إدمان الوالدين على الشاشات على إدمان أطفالهم
الرابط بين إدمان الوالدين على الشاشات، وإدمان الأطفال على وقلق الوالدين، والعلاقة بين الوالدين والأطفال
الرابط بين إدمان الوالدين على الشاشات، وإدمان الأطفال على وقلق الوالدين، والعلاقة بين الوالدين والأطفال
Link between parents' addiction to screens, children's addiction to screens, parents' anxiety and the relationship between parents and children
يتأثر الاعتماد على الشاشات بشكل كبير بالعمر والجنس، ولكنهما لا يشكلان سوى جزء ضئيل من الصورة الكاملة لاستخدامها. العوامل الأخرى كالضغوط المالية، العلاقات الشخصية، الصحة العقلية، والعمل أو الدراسة، تكتسب أهمية كبيرة في تحديد استخدام شبكات التواصل الاجتماعي. ولكن من الضروري ألا نتجاهل دور العوامل الأخرى المؤثرة مثل صفات الشخصية والبيئة الاجتماعية والثقافية التي تميل إلى تشكيل نمط استعمالنا للشاشات والتكنولوجيا الرقمية. بالفعل، هذه العناصر الأخرى قد تكون حاسمة في تحديد الطريقة التي تؤثر بها الشاشات والتكنولوجيا الرقمية على حياتنا اليومية.
Age and gender influence screen addiction, but explain only a small part of their use. Factors such as financial, relational, mental health and exam stress increase the importance of social networks. However, other factors such as personality traits and social and cultural environment also play a significant role.
الانغماس العميق في شبكات التواصل الاجتماعي قد يؤدي إلى ارتفاع مستويات الضغط النفسي، بسبب الحاجة الدائمة للتواصل، المقارنات الاجتماعية السلبية والخلافات المتصاعدة على الإنترنت. لاحقاً، قد يسبب الخوف من التفويت، الذي يمثل القلق من فقدان تجربة ما، استخدام الإنترنت بشكل غير صحي. لذا، يصبح من الضرورة بمكان تعلم طرق التحكم في هذا النوع من الضغط، وذلك عن طريق تقليل الوقت الذي نقضيه على الإنترنت وتطبيق استراتيجيات فعالة لاستخدام شبكات التواصل الاجتماعي بطريقة متوازنة وواعية. يجب على المستخدمين إيجاد طرق للتعايش مع هذه الضغوط للحفاظ على العقلية والتوازن النفسي.
Intensive use of social networks can increase stress due to the pressure of constant connectivity, negative social comparison, and online conflict. Fear of missing out (FoMO) can also lead to problematic Internet use. It is essential to manage this stress, notably by limiting the time spent online and adopting a balanced and conscious use of social networks.
The article looks at the impact of screens on stress and well-being. It points out that, although screens are ubiquitous in the modern world and bring many benefits, their excessive use can increase stress. This is due to constant notifications, continuous exposure to information and the pressure of constant connection. What's more, the type of content consumed can also affect stress levels, such as reading negative news or social comparison on social networks. However, the aim is not to stop using screens altogether, but to manage their use in a healthy way. The article suggests several strategies to achieve this, such as setting usage limits, using technology to help limit screen time, being aware of the content consumed, taking regular breaks and practicing "techno-hygiene" for sleep. In short, it's essential to find a balance to minimize the negative impact of screens on well-being.
Excessive use of digital devices can have a negative impact on self-esteem. Contributing factors include social comparison on social networks, social isolation due to the absence of real relationships, and a lack of physical activity. To combat this addiction, the article suggests setting limits on use, ensuring quality screen time, participating in screen-free activities and seeking professional support if necessary. Ultimately, it's important to maintain a balance between digital and real life to preserve healthy self-esteem.
Addiction to online games and screens is becoming increasingly common, especially among university students. This addiction can have serious consequences for mental and physical health, as well as social and family relationships. Many find themselves neglecting their responsibilities and relationships because of their compulsive need to play. It can also lead to feelings of isolation and loss of family belonging. However, with awareness and efforts to balance screen time with family time, and the necessary support, it is possible to overcome this addiction.
The article looks at a study that explored university students' addiction to screens and online games during the COVID-19 pandemic. The study identified four distinct groups: "non-addict and non-gamer", "gamer but non-addict", "addict but non-gamer", and "highly addicted and gamer". These groups reflect a variety of behaviors and levels of addiction among students.